I've been putting off posting about Deadly Premonition for weeks, even though it's a game I've been obsessing about. There's a lot I'd like to say, and I may write about it in the future, but for now I'll just post a link to a talk I gave about the game at MIT. A friend of mine, Generoso Fierro, recorded the "lecture" (really just an improptu rant) and posted it online at MIT Tech TV. A lot of it is what I would have said in a blog post anyway, so here it is.
(Incidentally, if you're not into watching a 40 minute talk there's a pretty good text summary of what I said here.)
(Incidentally, if you're not into watching a 40 minute talk there's a pretty good text summary of what I said here.)
